As new tools and other APIs become available, Android Studio will notify you with a pop-up, or check for updates by selecting Help > Check for Update. zip file, unpack the ZIP, copy the android-studio folder into your Program Files folder, and then open the android-studio > bin folder and launch studio64.exe (for 64-bit machines) or studio.exe (for 32-bit machines).įollow the setup wizard in Android Studio and install any SDK packages that it recommends. exe file (recommended), double-click to launch it. Download the latest version of Android Studio for Windows. Install Android StudioĪndroid Studio is the official integrated development environment for Google's Android operating system. One APK file contains all the contents of an Android app and is the file that Android-powered devices use to install the app. The Android Studio SDK tools compile your code, data, and resource files into an archive Android package. The most straight-forward way to create a native Android app is using Android Studio with either Java or Kotlin, though it is also possible to use C or C++ for Android development if you have a specific purpose. If you would prefer a cross-platform solution, see Overview of Android development on Windows for a brief summary of some options. For example, a client should be able to use APIs whose api_level is higher than its target sdk version, using the _builtin_available() macro as shown below.This guide will get you started using Windows to create native Android applications. the existence of the API on the platform is guaranteed). Now, the #if guard is not only redundant, but also makes it impossible for the clients to use the methods even when it is safe to do so (i.e. With the annotation, the compiler triggers an error when the method shouldn‘t be used (previously it didn’t and that's why guards used to be required). The API level is already annotated by the _INTRODUCED_IN macro. #if _ANDROID_API_ >= _ANDROID_API_R_ binder_status_t AIBinder_getExtension ( AIBinder * binder, AIBinder ** outExt ) _INTRODUCED_IN ( _ANDROID_API_R_ ) #endif In C, fn(void) declares a function that accepts 0 arguments, whereas fn() declares a function that accepts an unknown number of arguments.Įxample: binder_status_t AIBinder_getExtension ( AIBinder * binder, AIBinder ** outExt ) _INTRODUCED_IN ( _ANDROID_API_R_ ) ĭO NOT wrap the new methods with #if _ANDROID_API_ >= and #endif. Do not use integer types for boolean values.Įmpty argument lists must be spelled fn(void) rather than fn(). Vulkan or ICU) if upstream is not willing to depend on the extension.Įnums used by name must be used as enum type or be typedef'd. This C++ feature is provided for C as a Clang extension, so this should be be used even for NDK headers that must otherwise be C.Ī rare exception to this rule will be made for interfaces defined by third- parties (e.g. allocation/accessor methods AFoo AFoo transformAFoo ( AFoo param ).Inline functions may be used for simple wrappers.JNI interop APIs should be in their own header with a trailing suffix.Java objects and native objects should use separate respective lifecycles.JNI interop methods should exclusively be in the NDK.malloc/free must come from the same build artifact.Prefer new APIs to changing API behavior.APEX/mainline/systemapi must be covered by some other test suite.Export map must be tagged with the API level.Types & enums should be documented with the API level added.
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